With vocal accompaniment from Elizabeth Fraser of Cocteau Twins this hypnotic and cascading track seems to capture you in a daydream.

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not only does no one really know how or what medium their art is but the ambience in the music resembles the ethereal landscapes, their world building is just soo goood❇️🌀
Jan 22, 2024
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here's a completely under the radar gem of weirdo bedroom folk pop filled with bubblings of synths and fluttering flutes and random eclectic acoustic instrumentations, fragments of hooks and choruses, digressions into distortions and reemergences of natural ambiances with waterfall sounds, harps, xylophones, all mixed together in such a wonderful and fascinating way and i've been obsessed now for months... it sounds to me as if daniel johnston in his prime had access to a DAW.
May 10, 2024

Top Recs from @visceralsuspicion

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I made it for a friend, inspired by his cat Hazel.
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I’d spend hours playing this game as a kid and the influence of its strange atmosphere has stuck with me all my life. Immersed in an empty black void, this world of clay The Neverhood at times felt unnerving and downright creepy as much as it evoked a sense of absolute wonderment. As you traverse a barren and sparsely inhabited landscape full of winding platforms and unorthodox structures the whimsy of this world quickly grows on you. The game is a point and click puzzle adventure that forces you to think outside the box a little. It doesn’t layout a clear path or purpose for you but invites you to uncover hidden truths as you search for meaning along the way. The whole game is a work of art. An epic of creation moulded from 3 tonnes of clay and countless hours of man power crafting a 3D world by hand and bringing it to life through stop motion animation. A kind of dedication you frankly just don’t see much these days. The game was conceptualized and created by Doug TenNapel who was a designer for the 1994 classic Earthworm Jim with Shiny Entertainment. Dissatisfied with Shiny Entertainment’s operations at the time, TenNepel branched off to create his own company The Neverhood, Inc. and alongside Mark Lorenzen and many other artists who also worked on the creation of the Eathworm Jim began to realize his vision for The Neverhood.  The game itself wouldn’t be complete without the incredible and bizarre and comedic soundtrack that accompanies it.  Scored by Terry Scott Taylor Imaginarium: Songs from the Neverhood is a mind and genre melting collection of absurdity that will serve you up some “Potatoes, Tomatoes, Gravy, and Peas”, have you “Playing Pool in Outer Space” and “Sound Effects Record #32” in case you weren’t familiar with the sound of a freeway from twenty miles away or the sounds of a man watching television with the volume at zero. This is another gem of an album I’d highly recommend painting too if you feel like getting weird with it.  I cannot stress the level of impact this game has had on me creatively and would not only recommend it highly to anyone with an interest in video games but to those with an appreciation for the art of claymation and animation in general.
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A friend and I randomly decided to get a tattoo, because why not? The shop we had in mind wasn’t taking walk in’s that day so we had to stop by a few more before finding one that would. I ended up getting on with the artist I found who was willing to do it. I had a crocodile tattoo and he was the proud owner of several reptiles. We started hanging out for a while, he’s a great guy and all but the relationship didn't flourish and we didn’t stay close for long. Here’s the thing, I was looking to get some graphic tees printed at the time and he had recommended me to a screen printer. That screen printer and I ended up having more in common than I could have ever imagined. We bonded over art, science fiction, new wave & heavy metal music to name a few things and eventually we started dating. On our first date we built model spaceships out of junk & now we’ve been together for 5 years. You never really know how and when you'll meet someone.