I just finished Persona 3 Reload. Don't think theres any game I love more than one that will show the effects of your actions. There are things I could've done better, and can do better considering I can just play on a new save - though I think its important not to. At least, not to for a while. Games like Life is Strange, Emily is Away, and the previously mentioned Persona 3, even Doki Doki Literature Club and Infamous: Second Son, all have you making decisions that later effect the story or gameplay, and while this is meant to be a way to add "replayability," I believe the inclusion of choice can serve a much greater purpose. The intrigue for me, ever since my first "choose your own adventure" book, was never the multitude of routes you can run through, but the actual process of getting to one. Going into a story with the idea that this will be your first and only time attempting to beat it made each choice much more thoughtful, and the euphoria of successfully finishing a story with your own ending was something beautiful. The whole point is that I believe most choice games are best left atnone playthrough. Looking back at your story and the choices you made, coming to accept them or even justify them as your life, as your truth, is something human. To simply run through the game to experience all it has to offer is no sin, but it kills the connection to the characters as people. Theres much more to elaborate on, but I think I've done a fine enough job organizing this stream of consciousness. If you made it this far I hope you take this into account for the next life you live whether real or virtual. Byeeāļø
Alice Madness Returns - first played it in my first year of uni at 18 and it became my whole personality, recently replayed it and it basically happened again. The Cosmic Wheel Sisterhood - a recent play and the game that has me considering becoming a game writer Deathās Door - dark souls for cutie pies. i just find this endlessly repayable because the controls feel so nice for me. Also the first āhard gameā I played that convinced me āhard gamesā arenāt out of my ability. Final Fantasy X - the first āreal gameā I played on my ps2 when I was like 10. my friends used to make fun of me for not going out to play after school because I was doing anotber ffx replay. Shout out to the spyro trilogy and Spiritfarer - the endlessly replayable basis for my favourite kind of gameplay, and the first game to make me cry, respectively.
Seeing someone play a game you love for the first time is always so fun, especially when itās a game that encourages different playstyles and builds.
Observing how someone else thinks about a game differently and problem solves in a completely separate path from you is awesome and reminds you how unique every single person is. Thinking about this because Iām watching a streamer I follow start Bloodborne and reminiscing on my experience.
Well thought-out analysis into the deeper meanings of some of our all time favorite games, and what makes them so appealing and, at times, so draining to play through. My favorite so far has been āThe Unmistakeable Humanity of The Last of Us Part IIā. If you havenāt seen it yet I highly suggest you do, even if youāve never played the games nor intend to.
I have made an effort to return to using the internet like I did when I was a kid: strictly using the computer for social media, youtube, and games. My phone is purely used for music and reading or art. I have gone from a 9 hour average of rotting on social media, to a 3 hour average of reading and listening to music per day. I didn't always have such a long screentime but since summer started I realized I was really wasting my life on my phone instead of enjoying summer. Even though social situations drain me, I have encouraged myself to go out more often and take the opprotunity to socialize. Now, it's not like this has solved all my problems, but the best thigns that have from it were being able to focus on new ways to bust boredom, like playing my dads bass and the piano a little bit. I also spent more time actualyl playing games with my friends too, which isnt productive really, but isnt something I regret either. Really the main thing this achived wasn't making me more productive or happier, but allowing me to focus on things I like and making me slightly more creative. It's just a better opprotunity to spend my time more wisely and avoid regret.